Recording Arts Workshop
Music 265


Lecture 2 hours, Laboratory 2 hours

Prerequisite: Music 165 with a grade of “C” or better


The objective of Recording Arts Workshop is to develop a knowledge base that will enable you to understand the working principles of modern professional recording techniques. The class builds on the foundation acquired in Music 165, Introduction to Recording Arts, and so, expands on the topics covered in that class. You will produce, record and mix down several audio recording projects to a level that would be expected of professional recording engineer. The class is repeatable 3 times. Subjects covered include:

Control room and studio design:
• floor plans
• construction
• cables and wiring


Basic sound systems:
• purpose
• input and output transducers
• conceptual model

Sound measurement systems:
• decibels
• acoustic levels
• electrical level
• RMS
• loudness
• .dBv
• .dBw
• .dBfs

System specifications:
• frequency response
• noise
• distortion
• standard operating levels
• impedance
• input levels

Block diagrams and specifications:
• symbolic conventions
• notational conventions
• tape recorder electronics
• mixer console electronics


Digital audio:
• theory
• sampling
• audio converters
• signal flow


Monitors and loudspeakers:
• monitor system
• design types
• driver types
• placement

Effects processors:
• dynamics processors
• equalizers digital delay
• reverberation


Overdubbing and cueing:
• cueing systems

Acoustics:
• measurement
• terminology
• harmonic overtones
• hearing frequency range
• inharmonic overtones
• instrument frequency range
• vocal instrument range
• standing waves
• room resonance
• absorption factors

Microphones:
• wireless microphone systems
• functional design
• choosing types
• directional cues
• stereo microphone placement

Stereo and multitrack recording procedure:
• slating; track order
• session type
• tracking
• overdubbing
• mixdown
• documentation

Filters:
• types; parts
• equalization
• functions
• applications

Mixing procedures:
• equalization
• reverberation
• spatial organization
• tonal balance
• dynamic balance
• special effects
• acoustical range
• electrical range
• headroom